

As simple as this premise is, there is still an element of strategy involved, as there can be more than one way to get through a stage you'll generally end up playing a scene a few times until you manage to get through, since it can be quite tough sometimes. The game is actually pretty straightforward: an assortment of weapons is available, and all you need to do is get from one side of each stage to the other by killing as many WEC employees as you can. The story, which is not the strongest part of the game, can be overlooked, though, as the graphics and the gameplay are simply astounding. You play an assassin called Silencer, who used to work for the WEC (World Economic Consortium) but changed sides when the WEC decided that he and his friends were expendable. Origin really went all out to create a perfect action game, and couldn't help but add in a little more gameplay than just shooting. The Silencer is shooting a non-combatant with two guards and a robot present.Ĭrusader is divided into missions, each with their own locations and objectives.Crusader - No Remorse is a 2D isometric action game with some strategy elements thrown in. Settings vary from factories to military bases to offices to space stations, and contain a variety of enemy soldiers and servomechs, traps, puzzles and non-combatants (who can be killed with no penalty and their bodies can be looted for credits). All locations have alarm systems which are triggered by walking into view of security cameras or destroying a secured door, and can be deactivated by using an alarm box. So long as the alarm is active, either a new enemy soldier will teleport into the area every few seconds or a confined servomech will be released, depending on where the player is. In addition, the player cannot use keycard slots or door switches while an alarm is active. In the PC version, the Silencer can carry no more than five firearms at once. The game featured an unprecedented level of setting interaction. Most of the environment can be destroyed by weapons fire and some traps or defenses can be manipulated for use against the enemy. The geography of the setting encourages the use of tactics and combinations of moves in order to hit the targets effectively with the minimum possible loss of resources. No Regret added a handful of new maneuvers to the original game, including the ability to dive forward, and to sidestep while crouching. Weapons, ammunition, credits (money), healing facilities, and other equipment are scattered through the levels, allowing the player to upgrade their arsenal.ĭue to economic downfalls, the nations of the planet Earth began gradually to organize themselves into huge economic super-conglomerates. #CRUSADER NO REMORSE SOUNDTRACK UPGRADE#.
